Don't take my word for it...
“John is a positive and engaged designer that strives to balance usability, function and visual fidelity. He is a proponent of open communication that bridges the gap between disciplines and drives towards a shippable product.”
- Ryan Klaverweide, Destiny UI Art Director, Bungie
"The world is full of flashy designers who lack John's ability to combine an excellent visual with effective meaning. The latter is much more difficult than the former. And speaking from experience, it is a nice change of scenery to collaborate with John, whose skill in balancing his design ambition with the incongruities of development is unusual and welcomed."
- Jake Lauer, Destiny Companion UI Engineering Lead, Bungie
"... Resourceful, deeply inspired by technology, versatile, and dedicated to task completion ... enthusiastically seeking new paths towards a better-faster-prettier interface, sharing enthusiasm for his work and often improving on that work through active peer review."
- Lorraine McLees, Art Lead, Licensing / VizD, Bungie
"John designs experiences to enhance the pastime of playing video games from the perspective of a player. His passion for fostering a character and pouring through gameplay stats informs his creative process. He has a sincere understanding for what motivates players and creates tools they can use to delve deeply into their accomplishments."
- David "Deej" Dague, Communications Director, Bungie